Synopsis;
Druids are the keepers of the world and masters of nature with a diverse array of abilities. They are powerful healers, capable of curing poisons and raising fallen comrades in the thick of battle. Druids also command nature's wrath, calling down ranged blasts of energy, summoning swarms of insects, or entangling their foes in the earth.
But druids are also masters of the wild, able to shapeshift into a great bear, cat, or even sea lion, gaining their powers in combat or travel.
Druids are a diverse class with a variety of playstyles, capable of filling any role.
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Available to: Night Elves, Tauren.
Type: Hybrid, Primary Healer.
Standard Bars: Health/Mana (Druid form/Aquatic form), Health/Rage (Bear form), Health/Energy (Cat form).
Available Armor: Cloth, Leather.
Available Weapons: Staves, One and Two-handed Maces, Polearms Daggers, Fist Weapons.
Comments: Excellent soloing class; excellent healers.