Synopsis;
Rogues are a lightly armored melee class capable of dealing massive damage to their enemies in a flurry of attacks. They are masters of stealth and assassination, passing by enemies unseen and striking from the shadows, then escaping from combat in the blink of an eye.
Rogues can also craft poisons that damage or cripple their enemies, reducing their effectiveness in battle. Groups will find rogues valuable, for not only do they deal massive damage, but they can open locked doors or chests, and disarm hidden traps as well.
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Available to: Gnomes, Humans, Dwarves, Night Elves, Blood Elves, Orcs, Undead, Trolls.
Type: Primary Melee Damage Dealer.
Standard Bars: Health/Energy.
Available Armor: Cloth, Leather.
Available Weapons: Dagger, Swords, Maces, Fist Weapons, Thrown, Guns, Bows, Crossbows.
Comments: Favorite among those who like to deal damage.